KitCutDocs

Updated 10 November 2026 · Markdown

Characters and projects

KitCut keeps the reusable pieces of your films, so later films can bring them back: the same fox, the same burrow, the same kite, the same logo, the same voice saying the same greeting. There are two places they live:

  • Your account's own cast comes back in your next films made on the home page or through an assistant.
  • A project in the Studio (kitcut.ai/studio) keeps everything for one series apart: its brief, its cast, its pictures, its brand, its style, its approved voice lines, its drafts, and a memory of what happened in each episode.

What is kept, and where

What Who adds it Where you see it Kept for
Cast: characters, places and props Claude, as it draws them a project's Cast tab; through an assistant your account, or one project
Painted characters: pictures of the people a series meets again you, or a painted episode a project's Cast tab; through an assistant one project
Pictures: a logo, character art, a place, a product, a drawing in the project's look, each with what it is for you a project's Pictures tab one project
Brand: colours, typefaces, logos, its own pictures (a mascot, a product), tone of voice you add files, Claude reads them a project's Brand tab one project
Style: how its pictures look, from up to 4 pictures you give it, all of which go with every painting; their colours and lettering you add pictures, Claude reads them a project's Style tab one project
Voice lines: narration you approved by ear you a project's Voice tab one project
Brief: the series bible you a project's Settings one project
Drafts: episodes not made yet you a project's Episodes tab one project
Episode log and kept sounds Claude, after each episode not shown (A series remembers) one project

What you attach to one film (its pictures, text files and voice notes) and the people drawn from photos stay with that film only; they are not kept for the next one (Making a film, People in a film), unless you start a project from that film.

The cast: characters, places and props

A cast member is a piece Claude draws in code once and can use again:

  • a character, such as Pip, a small orange fox with a blue scarf;
  • a place, a set the films go back to, such as Pip's burrow in the snowy hillside, a kitchen or a street, drawn with its own camera framing;
  • a prop, a thing, such as Pip's kite.

Each has a short name in lowercase (pip, burrow, kite), a description of what it is and how it behaves, and a small picture of it.

What is kept:

  • After a film is finished, each cast member Claude drew for it that is new, or changed since the film started, is kept with its picture. A failed or stopped film keeps nothing.
  • A changed member is kept as a new version; the last 5 versions are kept. A later film adds to a member (a new pose, rain boots, a sitting position) rather than drawing it again, so it grows with the series.
  • A newer version is never lost: when two films change the same member (two films at once on Pro), the one that finishes first is kept. If the other changed a different part of it (a new pose, an option) and the result still draws, its change is added to the same member. If both changed the same part, in a project the other's copy is kept beside the project's, and the next episodes are told to fold in what it added; outside projects it stays in that film only. A film made again from an older start can't take a member back to an older version.
  • What Claude draws in code is kept, in every look. In the painted and collage looks the scenes are painted by an image model, fresh each time; the people in them stay the same from film to film when they are a project's painted characters. Pieces those films draw in code (a label, a map, a prop) are kept as in any film.
  • Not kept: pictures you attach to a film, people drawn from photos, pictures Claude found on the web, and paintings, except the ones a project's episode keeps as painted characters.

What a new film starts with:

  • up to 24 cast members, the most recently used first, drawn on one sheet so Claude can see them, each with its name, its description, whether it is a place, and how many films it was in;
  • the 5 most recent finished films (their idea, code, narration, music, sound effects and look), which Claude may read.

Bringing one back: name it in the idea, e.g. "the same fox as last time" or "Pip and Mo visit the sea". Whether a film continues a series is Claude's decision. A continuation keeps the cast, the look, the voice and the music unless the idea says otherwise; a new idea becomes its own film. Members a film didn't use are left out of its finished film.

Who has a cast: signed-in accounts only. Each account's cast is its own, and each project's; nobody else's films can use them. Films made from a template don't use your cast.

Your account's own cast

  • Films made outside projects (the home page, and assistants without a project) share one cast: your account's.
  • Seeing and removing it: through an AI assistant, with list_characters and forget_character (Assistants). The website has no page for your account's own cast; a project's cast is on its Cast tab.
  • A removed member is left out of new films; films already made keep it. There is no undo.

The cast of a project

A project's Cast tab: the intro "The project's characters. Drawn ones are kept from the episodes Claude drew; painted ones are pictures every episode paints them from, so they look the same in every film. Write @name in an episode's idea to put one in it."; the Add a character box (a finished picture of someone the episodes meet again: the whole figure, the face clear, a plain background, no text) with Choose a picture, circled as 1; a new picture of a grey rabbit waiting to be added, with "Name, for @name" filled in as hopper and "Who they are" as "Hopper, the rabbit who runs the post office: grey, long ears, a blue cap", with Cancel and Add, circled as 2; and the cast, each card with its @name, a drawn or painted label, its description, how many episodes it was in, and Remove: @bramble, painted, not used yet; @burrow, drawn; @grandma, painted; @kite, drawn; @mom, painted, a fox in a yellow raincoat, in 2 episodes, version 2, circled as 3; @pip, drawn, in 3 episodes, version 3, circled as 4; and @snowman, drawn.
A project's Cast tab: add a character (1), then name them and say who they are (2). A painted character (3) is a picture every episode paints them from; a drawn one (4) is kept from the episodes Claude drew.
  • Each card shows the member's picture, its @name, whether it is drawn (code Claude draws it with) or painted (a picture episodes are painted from), its description, "In N episodes" (or "Not used yet") and, from the second version, its version. A place's picture shows the set as its camera frames it.
  • Remove asks once more, then leaves the member out of the next episodes. Episodes already made keep it.
  • Add a character puts in a painted character yourself (below).
  • Not possible: adding a drawn member yourself, renaming one, or going back to an older version.
  • A project starts with an empty cast: its episodes draw their characters and keep them for the next ones. Nothing kept in one project reaches another.
  • Bring in my characters (a choice when the project is made, unticked unless you tick it): the project's first episode starts with every character of your films made outside projects, copied once, whatever series they came from. After that the two casts are separate: what the project changes stays in the project, and characters your account gains later don't come in. Removed ones are left out.

Painted characters

A painted character is a picture of someone a project's episodes meet again: a family, a mascot, a host. Every painted or collage episode is painted from that picture, so the character keeps their face, clothes and proportions from film to film.

  • Two ways in:
    • Add a character on the Cast tab: a finished picture, a name and a line saying who they are ("Mom, mid-30s, short dark hair, yellow raincoat"). PNG, JPEG or WebP, at least 512 px on its short side, so the painter has a face to copy. The line is required, up to 200 characters: it goes with the picture to every episode.
    • A painted episode keeps one: when an episode paints a new person the series will meet again, Claude may keep that painting, and after the episode it joins the Cast.
  • Up to 16 painted characters a project. The same name again (added by you or kept by an episode) is the character's next version; an episode made from an older version never replaces a newer one.
  • The best picture: one character or one fixed group (the family) to a picture, the whole figure, the face clear, a plain background, no text, the clothes they always wear.
  • In every new episode:
    • a painted or collage episode paints each scene a character is in from their picture, up to 4 characters in one painting. With a project style, they are painted in that style;
    • a code-drawn episode shows the picture as it is when it uses one.
  • Painted from a picture with either painter: Muse and GPT Image both take the character's picture with every painting they are in. With a project style, the style's pictures go in beside them.
  • A drawn member's name can't be given to a painted character, nor the other way round.
  • Remove works as for any member: new episodes stop getting the character, and episodes already made keep their own copy.

Characters in an episode's idea: @name

Write @ and a character's name in an episode's idea to put them in it: "@mom teaches @kid to open the umbrella in the wind".

The next episode's box with "Pip finds a red umbrella in the wind, and @mo" typed, and the @ list open under it, circled as 1: @mom first, with her picture and "painted · Pip's mom: a tall red fox in a yellow raincoat and brow…", then @burrow, drawn, whose description has a word starting with "mo".
Typing @ in an episode's idea opens the project's characters (1), narrowed as you type; Enter, Tab or a click puts one in.
The next episode's box with "@mom and @pip try the new umbrella in the wind, @mum holds on tight." and, under it, circled as 1, the characters it names, each with a small picture: @mom and @pip, then a red "@mum? did you mean @mom".
Under the idea, the characters it names (1). A name close to one in the cast but not it shows red, and a click on it changes it.
  • Typing @ at the start of a word lists the project's characters, drawn and painted, with their pictures and descriptions. Typing narrows it by name or description; the arrows and Enter or Tab pick one, Esc closes it.
  • Under the box, the characters the idea names show with their faces.
  • A name with no character that is close to one ("@mum" when the cast has a mom) shows in red with what it may mean; a click corrects it. Make episode says so too and makes nothing until it is fixed.
  • Any other @word, an e-mail address or a handle, is part of the idea as written.
  • In the episode, each named character is in it, as the Cast has them: painted from their picture, or drawn with their code.
  • Only in a project's episodes. Films made outside projects read @ as plain text.

Projects (the Studio)

The Studio at kitcut.ai/studio: Projects, each a series, as cards with the latest episode's picture, the name, the number of episodes, the look, when it last changed and a 28-day views trend, then a New project card; the New project button at the top right is circled.
The Studio lists the workspace's projects; New project starts a series.

A project is a series. Every film made in it is an episode and uses the project's own brief, cast, pictures, brand and voice lines, not your account's.

  • The Studio's list shows each open project as a card: the latest episode's picture (a coloured initial before the first one), the name, how many episodes, the look, when it last changed, and its views over the last 28 days. Show archived projects lists the archived ones.
  • In the sidebar, your six most recent projects are listed with their episode counts (the one open is always there, and All N projects opens the rest), under its YouTube channel's picture once it has a channel (Settings).
  • All videos, under Your work in the sidebar, lists every film of the workspace at once, from every project and outside them (All videos).
  • A film being made in any project shows at the top: "Being made", with Watch it being made.
  • In a shared workspace, everyone in it works on the same projects (Workspaces).

Starting a project

The New project dialog: Name ("Bean & Leaf mornings"), Brief, filled with the cafe series' premise (circled as 1), Look with Code-drawn, Painted and Collage (2), Episode length 0:30 (3), and the ticked choice "Bring in my characters from films outside projects" (4), with Cancel and Create project.
New project: the brief (1), the look (2), the episode length (3) and whether to bring in your characters (4).

New project asks for:

Field What it is Limit
Name e.g. Pip's Adventures, Cafe promos, Space facts up to 80 characters
Brief (optional) who it's for, the tone, the narrator, the music, the places that recur, what always or never happens. Claude reads it before every episode. up to 10,000 characters
Look code-drawn (the default), painted or collage
Episode length the default for each episode from 5 seconds, in steps of 5 seconds, up to the plan's longest film
Frame Wide 16:9 (the default), Square 1:1 or Tall 9:16, the frame each episode starts in. Tall makes every episode a YouTube Short.
Bring in my characters from films outside projects unticked by default (above) only when the project is made
Limit Value
Projects no limit, open or archived, per workspace
Pictures 9 per project (Pictures)
Painted characters 16 per project (Painted characters)
Voice lines 12 per project (Voice lines)
Drafts 50 per project (Drafts)
Brand files any kind, up to 200 MB a file and 500 MB in all (Brand)

Starting a project from a video

A finished film of yours can start a project, so its next episodes look and sound like it. On the film's page in the Studio (A film's page in the Studio), Create project from this video opens a dialog that says what the project gets; Create project makes it and opens it. It uses no credits.

The new project:

  • is named after the film, and takes its look, its length (rounded to 5 seconds) and its frame as the defaults for its episodes. Rename it or change them in Settings.
  • gets the film's pictures: the photos and references attached to it become the project's Pictures, with the role each had (show it, a place, or a style example), named picture1, picture2... in the order they were attached. A project episode's own pictures keep their names. Up to 9, as for any project.
  • gets the film's characters: every cast member the film drew joins the project's cast with its description and picture, and its painted characters join the painted characters (up to 16).
  • gets a brief Claude writes from the film: who it is for and its language, the tone and how the narrator speaks, the music, the look (the ground and its colours, the drawing or painting style), the fonts and what each is used for, a description of each character and recurring place, what each picture is and how to use it, and what always or never happens. The film's own topic, story, facts and numbers are left out, because the next episode is about something else. It takes about a minute; until then the project's page says Claude is writing it. Claude also names the series, and the project takes that name unless you renamed it first. A brief you type in Settings meanwhile is kept, and Claude's is not saved over it.
  • keeps the film itself as the first of its earlier films, which every episode may read (A series remembers): its code, narration, music and sounds, so the lettering, colours and pace carry over.
  • keeps the film's narrator, when it was one of KitCut's voices, as the project's narrator, set on its Voice tab (Voice lines). A film narrated in your own voice leaves the project to choose.

The project is made in the film's own workspace: yours, or the organisation the film was made in (where your role must allow making projects). The film itself stays where it was: it doesn't become an episode, and its page shows From and the film's title on the project's page as a link back.

If the studio is offline, or the brief could not be written, the project is still made and its page says so, with Try again. Making a project from a film again copies nothing twice.

A project's page

A project's Episodes tab: the name and brief, the chips Code-drawn, 20 s per episode, 5 episodes, the day it started and the brand Lumen Academy (circled as 1); the tabs, Episodes and Schedule first; the next episode's box with its idea; one row with the look, the frame, the length and Make episode; a row under it with the picture and text file buttons, "Uses 0:20 of credit", the narrator and Save draft; and People in the episode at the bottom (circled as 2); the Drafts list; and the episode cards, the newest circled as 3, with Publish on its picture (it is not on YouTube yet), EP 5, its length 0:30, its date, look and KitCut views; the next card's badge says Scheduled with its day.
A project's page: its facts (1), the next episode (2) and the episodes made (3).
  • The top: the project's name, its brief (the first two lines), and chips for the look, the frame when it isn't wide, the default length ("20 s per episode"), how many episodes are finished, when it was started, its brand once it has one (a click opens the Brand tab), and its style once it has one (a click opens the Style tab). An archived project says so here, with Restore.
  • Nine tabs: Episodes, Schedule, Cast, Pictures, Brand, Style, Voice, Views and Settings, with counts beside Episodes, Schedule (the episodes scheduled on YouTube), Cast, Pictures and Voice. Schedule is the project's channel's calendar (Publishing to YouTube); it is there for accounts that can publish to YouTube.
  • Updated and the time it last heard from the studio, at the right of the tabs; Reconnecting… while it can't. The page keeps itself up to date and picks up episodes started on another device.

Episodes

  • The trail at the top of every Studio page says where you are: Studio, the workspace when it is a shared one, the project, the episode. Each step is a link back.
  • The next episode's box: what happens in it ("What happens in the next episode? Type @ to bring in a character or place a picture. It is saved as a draft as you type."), up to 30,000 characters. @name puts one of the project's characters in it (Characters in an episode's idea). Under it:
    • Picture (the picture icon, on the second row): up to 9 PNG, JPEG or WebP pictures for this episode only: a thing to show, a photo of the place a scene is in, a drawing of one thing in the project's look (Pictures). They show as small tiles under the idea, each with what it is for: Show it as it is (the default), What the place has or How we draw this. Pictures every episode should get (a logo, a character's art) go in the Pictures tab instead.
    • Text file (the page icon beside it): up to 3 .txt or .md files for this episode: its script, notes or facts (Text files).
    • Pictures the idea mentions: if the idea speaks of pictures you attached ("the car images I attached") and none are attached, Make episode says so first and makes nothing. Add the pictures, or press it again to go on without them.
    • The look, the frame and the length, in one row with Make episode, starting from the project's defaults. The frames show their shape and ratio. Tall 9:16 makes the episode a Short, and the length then stops at 3:00. On a paid plan, Let Claude choose the length beside them leaves the episode's length to Claude, as on the home page (Look, length and frame).
    • What it uses: "Uses 0:20 of credit · 36:30 left", or what is missing, with Get more. With Claude choosing the length: "Up to m:ss of credit: it uses only the length Claude gives it".
    • Voice: the project's narrator; a click opens the Voice tab (Narrator voices).
    • Save draft and Make episode (Ctrl or Cmd + Enter).
    • People in the episode, at the bottom of the box: Add a person puts real people in it as drawn characters, as on the home page (People in a film). Under an ElevenLabs narrator they are seen, not heard.
  • Drafts: the episodes saved for later (Drafts).
  • The episodes, newest first. Each card shows its picture with "EP n" and its length, its date, its look and its views on KitCut; in a shared workspace, who made it. An episode published to YouTube has a badge saying where it stands there (Uploading with its percentage and Processing while it is on its way, then Public, Unlisted, Private, Scheduled or Rejected) and YouTube's view count; the badge opens a menu (After publishing).
    • Clicking a finished episode opens its page in the Studio, where its work is done: its video's title, description and thumbnail as an open form, who can watch it or its day, the film's versions, its views, Edit film, its page to share and its downloads (A film's page in the Studio).
    • An episode that is not on YouTube has Publish on its picture, which opens the publish dialog right there. One that is there, or on its way, has its badge in that place and no Publish: a film goes to a channel once (A film goes to a channel once, where a video stands).
    • An episode being made says so, with its stage ("Waiting for a free slot", "Claude is writing and drawing · 4:12"); clicking it opens its film page, to watch it being made.
    • An episode that failed or was stopped says "Didn't finish · credits returned" (or "Stopped · credits returned"), with Try again and Edit idea.
    • An episode a template was made from says "The film behind the title template" (Templates).
  • No episodes yet: what Claude chooses for the first episode (the look, the voice, the music, the characters) is what the next episodes keep.

Drafts

A project's Episodes tab: the idea box with a Save draft button beside Make episode, and under it a Drafts list of two ideas not made yet, with red circles around Save draft and the list.
Save draft keeps an idea for later; the Drafts list holds the episodes not made yet.

An episode's idea is saved as a draft while you type it, so closing the tab, losing the connection or leaving the page loses nothing.

  • Saved as you type: at once in this browser, and to your account a second later, where any browser you sign in on sees it. The box says Draft saved when your account has it.
  • Save draft keeps the idea in the project's Drafts list and empties the box for the next one. Plan several episodes ahead this way.
  • Open a draft by clicking it in the list; it comes back into the box with its look, frame and length. The one in the box is saved first and stays in the list. Each row shows the idea's first line, the look, the frame when it isn't wide, the length and when it was last edited.
  • Make episode turns the draft in the box into the episode and takes it out of Drafts. Delete asks once more.
  • A draft keeps the idea, the look, the frame and the length, not text files or people: add those when you make the episode.
  • Up to 50 drafts a project, each as long as an idea can be. Drafts are private: they are never shown on a film page or in the gallery, and making one costs nothing.

Pictures

A project's Pictures tab: the drop zone "Add pictures to the project. A logo, character art, a place, a product, or a drawing in the project's look. Every episode gets them, unless you choose one episode only, and uses each the way you say. PNG, JPEG or WebP, up to 9." with Choose files (circled as 1); a picture being added, a red umbrella, with the field "Name, as Claude sees it" holding red_umbrella, "What it is for" set to Show it as it is with its line "On screen as it is: a logo, a product, a photo. Never repainted.", "Used by" set to Every episode, and Cancel and Add (2); and two added pictures, each with its own "What it is for": pic_hill, 1920 × 1080, How we draw this (circled as 3), and pic_logo, 1024 × 1024, Show it as it is, each with Remove.
Pictures: add them (1), name each one, say what it is for and choose who gets it (2); every episode uses them that way, and a card's choice can be changed (3).

Pictures are what you give a series beside its look: a logo, character art, a place, a product, a character sheet, or a drawing that shows how one kind of thing is drawn in this series. By default every episode gets all of them, in any look, and uses each the way its card says; choose This episode only to use one just once.

The Style tab is the look every painting follows. A picture here makes that look stronger for one kind of thing (How we draw this), or is something to show or to describe:

On the page Value (for an assistant) What the film does with it
Show it as it is show On screen as it is: a logo, a product, a photo. Never repainted.
What the place has scene A photo of a real place: Claude names two or three things in it in the paintings. Never on screen.
How we draw this style A drawn example of one thing (a city, flowers, a phone): the paintings that show it are drawn that way.
  • Add them with Choose files, or drop them on the tab: PNG, JPEG or WebP, up to 9 a project. Each is made smaller in your browser first (at most 2048 pixels on its longest side).
  • Name each one before you press Add: the name is suggested from the file's name and is how Claude sees the picture. It is lowercase letters, digits and _, starting with a letter, up to 31 characters.
  • What it is for is one of the three above, Show it as it is to start with. A card's own choice changes it for the next episodes; the episodes already made keep how they used it. A picture added before this choice existed shows Show it as it is, and Claude still decides for itself how to use it until you pick one.
  • Used by chooses who gets the picture: Every episode (the default) or This episode only. A one-episode picture seeds the very next episode you make and is then removed on its own; add a fresh one for the episode after that.
  • Claude sees it as pic_<name>, with what it is for, and can open it to look at it:
    • Show it as it is: Claude can put it on screen in any episode it reaches; a cast member can draw it too, such as a badge carrying the logo. It is never repainted or given to the painter to copy.
    • What the place has: Claude names two or three of the things in it in the paintings of that place. It is never on screen.
    • How we draw this: it goes to the painter with every painting (or collage cut-out) that shows its kind of thing, after the Style tab's pictures. It is not on screen unless the idea asks. A code-drawn episode has no painter: Claude imitates it in code.
    • A picture an episode doesn't use is left out of that episode's film.
  • Each card shows pic_<name>, its size in pixels, what it is for (a choice you can change there), when it was added, and "this episode only" when it is a one-episode picture, with Remove.
  • Removing a picture takes it out of the next episodes; a character that drew it draws without it. Episodes already made keep it. A one-episode picture leaves the same way, by itself, right after it seeds its episode.
  • Replacing one: a picture added under a name that is taken replaces the old one. There is no renaming: remove it and add it again.
  • Pictures are not the brand. A picture is something to show; the brand is rules every frame follows (Brand). A logo can be both.
  • A picture every episode needs can live in the brand instead: a logo, a mascot, a product, a screenshot of the app. The brand keeps up to 8 pictures of its own, each with a note on what it is for, and they take none of these 9 places (Brand).

Brand

A project's Brand tab: the brand's name and summary, three preview frames drawn in the project's look with the brand, the colours with their roles, and the headline and body typefaces, with a red circle around the preview frames.
A project's Brand tab: the brand card and how episodes will look with it.

A project's brand is how its episodes look and sound: their colours, their type, their logo and their voice. It also keeps the brand's own pictures (a mascot, a product, screenshots of the app), so they are added once and never attached film after film. It is not the same as Pictures: the brand is a set of rules every frame follows, and each of its pictures comes with a note saying what it is and how to use it. The look (code-drawn, painted or collage) still decides the drawing style: a code-drawn project with a brand is drawn in code in the brand's colours, with its typefaces and its logo.

  • Add it: on the Brand tab, choose files or a whole folder, or drop them. Anything works: a zip of the brand folder, PDF guidelines, logos and other pictures (PNG, JPEG, SVG, WebP), font files (TTF, OTF, WOFF, WOFF2), PowerPoint or Word files with the brand's theme. Up to 200 MB a file and 500 MB in all. A big file goes up in parts, so a dropped connection only resends the part it lost.
  • Reading it takes about a minute and starts by itself once the files are in. You can leave the page; it carries on.
    • zips are unpacked (a zip in a zip too), PDF pages are drawn, slides and documents give up their words, pictures and theme colours, fonts are read and SVGs are drawn;
    • Claude reads the pages that matter most and writes the brand card;
    • a logo found only on a page is cut out of it, sharp, with its background removed;
    • a file it can't use (an EPS, a video) is listed by name with the reason.
  • The brand card, all of it editable:
    • Colours, each with a name and a role (primary, secondary, accent, background, text or neutral). Drawings use them too.
    • Type: a headline face and one for everything else. Without the font files, or until you tick that you may use them in videos ("We may use these font files in our videos."), each is the closest free Google Fonts face, named as a stand-in on the card. Font licences often cover print and the web but not video.
    • Logos, each shown on white and on the primary colour, with its role (main, for dark backgrounds, for light backgrounds, mark only, or another version) and a line on when to use it. Any picture found in the files can be made a logo, and logo rules can be written one a line.
    • Pictures: the brand's own pictures, up to 8: a mascot or character, a product, a screenshot of the app, a key illustration. Claude proposes them from the files; Add a picture from your files adds any other picture that was read, and × takes one off the card. Each has:
      • a name, which Claude sees as brand_pic_<name> (lowercase letters, digits and _, starting with a letter, up to 24 characters);
      • a note, What it is, and how to use it (up to 200 characters), such as "The brand's mascot. Show her as she is on the end card; never redraw her." Claude reads the note before every episode and follows it.
    • Voice: a few words for the tone, how the brand speaks, and its own lines, word for word.
    • On screen: what to do and what never to do, the logo's rules, and the style of its pictures.
    • What we read: every file, page and picture, and what each was used for. What the files didn't say, and was inferred, is marked.
  • The preview: three frames drawn by the film engine in the project's look with the brand (a title, a content frame with a name card, and the end card), so you see how episodes will look before one is made. Saving a change draws it again.
  • In every episode: titles, captions, name cards and the end card are in the brand's type and colours; the logo version for each background is picked automatically (on a plate when no version shows on it); the narration follows the brand's voice. Uploaded font files go into an episode only with your tick.
  • The brand's pictures in an episode: every episode gets all of them with their notes, and Claude can open each to look at it. A picture is shown as it is, never redrawn, restyled or recoloured. One an episode doesn't use is left out of that episode's film. They are apart from the project's 9 Pictures and from a film's own attachments, and count toward neither.
  • Adding a picture later: add its file on the Brand tab, then Read again. Reading again writes the whole card afresh, the notes included, so copy any note you wrote first.
  • Read again reads every file afresh and replaces the card. Files added to a brand that was already read wait for Read again, so your corrections stay until you choose. Remove brand asks once more.

Style

A project's Style tab: the style picture, a cut-paper collage page titled The Salt Trick, outlined as the main picture, with "1 of 4 · it goes with every painting" beside the heading (circled as 1); the proof, one scene of a baker at a brick oven painted two ways, by GPT Image given the picture and by Muse given the pictures, the second marked In use (circled as 2); the style line with how the pictures arrange things, and the six colours measured from the picture with their roles (circled as 3); below, the Lettering section, with The Salt Trick cut out of the picture above three free fonts set in its words, Playfair Display picked.
A project's Style tab: your pictures (1), the proof to pick from (2), and the style line and colours every episode follows (3).

A project's style is how its episodes' pictures look, taken from pictures you give it: an illustration, a poster, a page you love. Claude reads how they are made, never what is in them, and every episode is painted that way, in its colours, with its words on screen in fonts matched to the pictures' lettering. Every one of the pictures, with the style written out, goes with every painting, so the style should show the main kinds of thing the series paints: people, a place, nature. Most episodes have nothing else to go by. It is not the brand: a brand is who is speaking (your logo, typefaces and voice); a style is how the pictures look. A project can have either, both or neither.

  • Add it: on the Style tab, choose one to 4 pictures of one style, or drop them: JPEG, PNG, WebP, AVIF or a GIF (its first frame), up to 25 MB each. An iPhone photo saved as HEIC is refused with a note to share it as a JPEG. Font files (TTF, OTF, WOFF, WOFF2) can go in too.
  • Reading them takes about a minute and starts by itself once they are in. You can leave the page; it carries on.
    • their colours are measured, the same ones each time;
    • Claude writes the style in one line: the medium, the colours, the texture, the line and the light, never a thing that is in the pictures, because a thing named there gets painted into every picture. A line that names one is asked for again without it, and the card says so if one is left;
    • every line of lettering is cut out of its picture and set beside the free Google Fonts that come closest;
    • one scene from the project's brief is painted in the style, as a proof.
  • The proof: the same scene painted two ways, side by side: GPT Image, given your picture and Muse, given your pictures. Either way, your pictures and the style line go in with every painting. Pick the one that looks like your pictures with Use this; every episode is then painted that way. Paint again paints the scene again, or another one you type in.
  • The style card, all of it editable:
    • Your pictures, the main one outlined. All of them go to the painter with every painting, the main one first. Make main picks another.
    • The style in one line, and how the pictures arrange things (empty space, scattered objects, where words sit).
    • Colours, measured from the pictures, each with a role: ground, ink, accent or other.
    • Lettering: each line of words from the pictures, cut out, with the closest free fonts set in its own words. Click one to use it for that line's role: titles, body text or accents. A line with no close free font says so. Font files you send can be used too, once you tick "We may use these font files in our videos."
    • Which look suits it: code-drawn, painted or collage, and why.
  • In every episode: every painting, and every cut-out of a collage episode, is made the way you picked, with all the style's pictures and its line (GPT Image) or from the line alone (Muse). How full a painting is, what is in it and where, comes from that scene's own description, not from the style's pictures. Its grounds, ink and accents come from the style's colours; its titles and words on screen are in the fonts you picked. GPT Image paints each episode as a draft unless the episode box asks for Standard or High pictures (shown beside the frame for a collage episode, and for a painted one once the style is read and painted by GPT Image; it adds 25% or 60% of the episode's credits). Sharper pictures on a finished episode paints it again, sharper, as its next version (Sharper pictures).
  • A How we draw this picture on the Pictures tab or attached to one episode adds to the style for one kind of thing, such as a city: the paintings that show it get that picture too.
  • A code-drawn project is drawn in code, with no painter, so its episodes take only the written side of the style: its line, its colours and its lettering, not the pictures themselves. The tab says so; the painted and collage looks paint with the pictures.
  • With a brand too, the brand wins where both say something: titles, captions, name cards and the end card keep the brand's fonts, colours and logo. The style is for the pictures and whatever the brand leaves open.
  • Only this project's next episodes. A style is its project's alone: your other projects, films made outside projects and everyone else's films never get any of it, and this project's episodes made before it keep how they were painted, in their next versions too.
  • Read again reads the pictures afresh and replaces the card; pictures added later wait for it. Remove style asks once more.

Voice lines

A project's Voice tab: the approved voice lines, each with a play button and Remove, and under them an episode's lines with Approve buttons, with red circles around an approved line and an Approve button.
A project's Voice tab: approved lines on top, an episode's lines to approve below.

A voice line is a recording of one narration line that you listened to and approved. Every later episode of the project that says exactly those words in the same voice plays that recording instead of recording the line again.

  • What it is for: a series' greeting and sign-off, so they sound the same in every episode, and a name the voice gets wrong now and then. A text-to-speech voice picks a word's stress afresh on every take, and no automatic check can hear stress, so a name said right once is kept that way.
  • Approve one: on the Voice tab, under Approve lines from an episode, pick a finished episode, play its lines and click Approve on the ones that sound right. The approved ones are listed at the top of the tab, each with its voice, its length and the episode it came from, to play again or remove.
  • What the next episodes do: Claude sees the project's voice lines and uses each word for word, as a line of its own, where it fits. A line the voice would say differently is never recorded again; to say something else there, the episode uses different words.
  • Same words, same voice: a line counts as the same when its words match (spacing, quote marks and dashes aside) and it is in the same voice and model. A different voice records it afresh.
  • Up to 12 a project. Removing one lets the next episodes record those words afresh. Approving costs nothing.
  • The narrator of the project is chosen at the top of the same tab (Narrator voices).

Views

The project's episodes watched on YouTube and on KitCut, day by day, with a trend for each (The Views page).

Settings

A project's Settings tab: Name; Brief with its count "254 / 10000" (circled as 1); Default look and Default length; the KitCut watermark choice (2); the YouTube channel, Sam's Sketchbook, with what it does (3); "Publish new episodes automatically", ticked, with "Goes public at 18:00" and the time zone Europe/London (4); Save changes; and "Archive this project" with an Archive button (5).
Settings: the brief (1), the watermark (2), the project's YouTube channel (3), publishing new episodes automatically (4) and archiving (5).
  • Name, Brief, Default look, Default length, Default frame. The frame applies to the next episodes; Tall 9:16 makes them Shorts. The brief holds up to 10,000 characters, room for a whole series bible (A series remembers). Like an idea, it can show in an episode's making log. A default length longer than your plan allows is marked so.
  • KitCut watermark: puts the "made with kitcut.ai" mark and KitCut's closing on every episode of the project. It is off for a new project on a paid plan. On Free it is always on and can't be turned off, as on every Free film.
  • YouTube channel: the channel the project is for, picked from the channels connected on the account page (shown when publishing to YouTube is open to your account). Its picture then marks the project in the sidebar, even before anything is published there, and publishing an episode starts on it. Publishing an episode to another channel makes that one the project's channel. A project with no channel picked shows the picture of the channel its latest episode was published to, if any.
  • Publish new episodes automatically (shown once a channel is picked): every finished episode is scheduled on that channel for the day after it is finished, public, at the time of day and in the time zone picked here (18:00 unless changed), with the title, description, tags and first thumbnail KitCut writes for it. Nobody is asked first. Publishing every new episode automatically has the rules.
  • Save changes: changes apply to the next episodes; the ones already made stay as they are.
  • Archive this project (a second click confirms): it leaves the projects list; its episodes, cast and pictures stay, and Restore brings it back. In a shared workspace, archiving and restoring are for its owner and admins.
  • The narrator is set on the Voice tab; "Bring in my characters" only when the project is made.

A series remembers

A project carries more into each episode than its cast, so episode ten looks and sounds like episode one and doesn't repeat itself:

  • The brief, in full, before every episode: up to 10,000 characters, enough for a series bible (who the characters are, how they talk, the places, the running jokes, what never happens).
  • An episode log: after each finished episode, Claude writes a short entry about it (what happened, its catchphrases, its twist, the true fact it taught, what was new, what could come back), knowing the episodes before it. Every next episode reads the whole log, so it calls back to earlier episodes and doesn't reuse a twist, fact or catchphrase unless the brief says it recurs. A long log is shortened, oldest entries first. The log is not shown on the site.
  • Kept sounds: a sound effect or a theme tune made for one episode (a doorbell, a sad-trombone sting, the series' melody) is kept by name and played the same in later episodes. Kept sounds are not shown on the site.
  • The cast, pictures, brand, style and voice lines above.

Films made outside projects keep the cast and look at earlier films (The cast), but have no brief, episode log or kept sounds.

How episodes work

  • An episode is an ordinary film: the same credits, lengths, limits and film page. See Making a film.
  • One film at a time per account (2 on Pro), across all projects and the home page. On Pro, a second episode can start while one is being made.
  • Episodes are public like other films made on the website, and can appear in the gallery. The brief can show in an episode's making log.
  • An episode takes text files and people, not pictures, of its own on the website. Pictures go in the project's Pictures tab, where every episode can use them. (Through an assistant, pictures can be attached to one episode too.)
  • A film from a template can't be made inside a project (Templates).

Other rules

  • Archive and restore only; projects can't be deleted. A workspace has as many projects as it makes, open or archived: archiving only tidies the list.
  • The Cast, Pictures, Brand, Style and Voice tabs need the film-making service online. When it is offline they say "The studio is offline"; episodes and settings work as usual.
  • Projects are on every plan, Free included.
  • Projects from an assistant: an assistant can do what this page does: start and change projects, give them pictures, keep drafts and voice lines, and make episodes (make_film with project). Listening to an episode's lines stays in the Studio (Assistants).